Enjoy the thrill of solving difficult puzzles and save the world at the same time. Avoid pitfalls, bombs, spikes, and crumbling floors. Set off on a mind bending journey.
Game tells you nothing but easy to figure out. Story is meh but doesn't matter.
Shows pressing X & Y does something doesn't tell what, I think just to show what is under something, like traps. One makes you look like an outline while pressed & the other does same to moveable objects but nothing else, I think?
Puzzles are clever, you may facepalm when you finally figure out the solution on some & feel "YES, FINALLY!!!", maybe after you have went mad or given up for a bit earlier. They'll play on the blindspots in your brain.
Puzzle goal is walk to the exit. You are scored on # of moves, adding a tough 2nd layer of challenge for some replayability. You have to figure out where to touch blocks (walk by one, sticks to you & can't choose to let go), how/where to move to right places.
Needs dpad support, sucks using analogue stick.
Pointer in level maker needs deadzone (using a new controller), better if it was a grid & snap. Can't share levels, make & hand someone controller to solve.