This game could have been good, but it's hampered by poor and lazy quest design and a day and night cycle that has you having to return to bed every 5 minutes because quest givers went to bed and you can't complete quests or you're out of energy. It's also BS that they only allow you to carry 1 of each bounty board and side quest missions instead of grabbing all that's available. Inventory management is another issue. Also, getting a cutscene anytime you craft anything is annoying, even though you can opt to skip it once the scene loads. There are no setting options to fix these issues.
AlteredBrewer
★★★3/5Xbox
Okayish game
Solid idea but some of the design decisions hold it back.
If you are thinking about picking this up maybe check out dysmantle instead.
PajamaSauce
★★★3/5Xbox
Gate defense objective is virtually luck based.
Every gate defense after the slums is a huge hassle, hoppers will skip every defense, frankie and the player to just destroy the gate in 2 seconds. Also giving hoppers an attack that knocksyou down for 5 seconds was a grand idea seeing as how it takes less time to destroy the gate.
MichaelTem
★★★★4/5Xbox
Farming and crafting are cool
I liked the farming and crafting for the early part of game. Survival was easier with bodyguards i made. I only wished for storage around the zones i have to traverse. So many tossed or forsaken resources due to the large varity from each area makes each run tedious. More inventory slots would help. Travel back to base becomes more tiring due to fetch quest chains that have you going back for things you just put away. Thus, space is precious. Drains on health type meters become manageable but suck later anyway as an, 'i just filled that darn thing.' Knocked down status seems too long. Hoppers almost break the game with the long range lockon jump they have. Merging zombies later is awesome. I barely use the car as it feels too hard to purposely hit a zombie only to crash into stuff behind it.
BloodyCH4OS
★★★★★5/5Xbox
Great game alot of fun!
Lots of things to do, crafting is creative would be great to make golden version of weapons with frankies and veggies so there was a use for golden frankies, lots of quests, npcs very creative game all around.