Starting off confused and alone, you must explore this empty space mining facility in search of any crew and ultimately how you fit into all of this. It's not long before the unsettlling calm is broken by nightmarish beings. Hollow definitely has Dead Space inspiration through a first person perspective with a lower budget. It's a short game with a decent amount of enemies, creepy sounds and areas to explore. Searching around will yield ammo for weapons, plenty to get through the game, along with notes to piece together what happened. Running is a must for the majority of the game. No, not because of monsters but because walking makes snails look fast. Also important to note there are no auto saves. Saving is done manually at specific terminals. For achievements, there are eight which are unobtainable. The max gamer score possible is 555. Stay clear if that bothers you. If not, Hollow is a middle of the road horror game I ended up liking and hope the sequel comes over to Xbox.
Grabnar126v2
★★★★★5/5Xbox
First 20 Minutes
Play with headphones. Yes its a jank, "we have dead space at home" vibe, but its also only 2 bucks. The tension definitely builds and crests rather immaculately in the first 20 mins.
Edit: Its 2 bucks on sale. I would not drop 20 on this but thats just me...
x Retr1bute x
★★★★4/5Xbox
Best $2 I ever spent on a game.
The graphics are fine. The character is wearing a clunky space suit. He doesn't sprint very fast because of this. When walking, it sounds realistic and weight is simulated nicely. It is creepy enough and the voiceovers are fine. For $2 bucks on sale? Easily 4 stars.
Bad Bear Urson
★★★3/5Xbox
Dead Space wanna be
I haven't gotten too far yet -just the second generator. It's not a bad game, just unremarkable. It desperately wants to be Dead Space, but it just can't. Dead Space by way of Wish . com, maybe. Definitely not worth full price.
Setup I
★★2/5Xbox
Not sure if this will be worth your time
Didn't get past the first hour. The game attempts to feel like a horror/horde/shooter/puzzle game, but doesn't do well in any of those categories. In addition, it's very obvious that whoever designed this has never held an Xbox controller, seeing as how the game lacks even those most basic things such as pressing B to back out of any menu, giving the user an insanely slow-to-crawl sensitivity, and failing to adopt a common shooter controller scheme. It might very well end up having a decent story line, but I didn't stick around long enough to find out.